Showing posts with label fps. Show all posts
Showing posts with label fps. Show all posts

Monday, February 29, 2016

Heliborne Game (PC) - Aviation And Combat Air Assault Simulator

Heliborne seeks to introduce players to rotary wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. pintle air assault 7 62mm telemark battalion ops definition mmo

Company behind Heliborne is JetCatGames - this is first project as a studio, and while that statement might bring some cause for concern, JetCatGames is committed to developing Heliborne alongside our community. With an open and transparent philosophy on design and communication, we believe Early Access is the best platform to achieve our goals on.”

Heliborne will be in Early Access phase for at least a year. As the project progresses and they receive feedback from community, they may re-evaluate the project staying in, or releasing from Early Access.

Heliborne will feature historical conflicts in which helicopters played a major role.

Tuesday, February 2, 2016

Battlefield 4 - Huge FPS Boost FIX TWEAK

Reduce shadow map resolution to BOOST your FPS in-game for more fluent gameplay as before battlefield 4 battlefield 3 fps boost
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In order to play Battlefield 4 on low-end computers including mid range business laptops is reduce shadow map resolution witch is biggest performance hitter.


To reduce shadow map resolution you have to do it in-game, no ini file editing in this case is not possible, just launch game in "test range" mode hit console key (under Escape) and enter following command into console and determine value (256 is default value); example:

WorldRender.SpotLightShadowmapResolution 128

 

Game restart is required to make changes take effect