Heliborne seeks to introduce players to rotary wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. pintle air assault 7 62mm telemark battalion ops definition mmo
Company behind Heliborne is JetCatGames - this is first project as a studio, and while that statement might bring some cause for concern, JetCatGames is committed to developing Heliborne alongside our community. With an open and transparent philosophy on design and communication, we believe Early Access is the best platform to achieve our goals on.”
Heliborne will be in Early Access phase for at least a year. As the project progresses and they receive feedback from community, they may re-evaluate the project staying in, or releasing from Early Access.
Heliborne will feature historical conflicts in which helicopters played a major role.
The full version is planned to offer the following content:
- 60 Helicopters up from the Current Roster of 30
- Additional maps
- Additional game-modes such as "Frontlines" mode in which one team is the attacker while the other is the defender.
- The transition from Unity 4 to Unity 5 and with it better performance and graphical fidelity.
- A progression and tech-tree system
- A squadron building system
- Helicopter customization
- Additional deployable troops, such as Mortar Teams
- Additional Flight Model Updates and a possible "realistic" flight model mode.
- And more!”
Current state of Heliborne early access currently gives players access to 30 helicopters, 3 maps, and one flagship game mode. This adversarial game mode also gives players a chance to see the first stages of the "Dynamic Battlefield" system. This system allows players to interact with and support ground units in the field that are pivotal to gameplay.”
Airborne price will change upon release from Early Access.
Recent Patches:
Screenshot from Heliborne (PC) |
23 February
Version 0.26 Update
Small update patch,
- fixed rocket effect, which caused FPS drop
- added Debug Mode option to game settings, if you encountered some bug and want to record a better output_log - enable it, if not - keep it disabled to have better performance
- fixed some issues with initial map loading
23 February
Version 0.24 Hotfix 1
Hotfix for Physics issue. This issue was cuasing major FPS drops and spikes and performance
System Requirements
MINIMUM:
OS: Windows 7
Processor: 2.3 Ghz
Memory: 2 GB RAM
Graphics: Shader Model 3.0 Compatible GPU, 986 MB VRAM
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 1 GB available space
RECOMMENDED:
Processor: 3 Ghz
Memory: 4 GB RAM
Graphics: 1536 MB VRAM
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